3DRenderingAgency

Service

Property VR for Real Estate and Architecture

Property VR is a virtual reality walkthrough of a home or development viewed in a headset, and we build VR scenes of unbuilt properties for developers' sales suites, architects' design reviews and builders' model centers, as part of our 3D rendering service. Buyers and clients stand in the space at true scale before it is built, so ceiling heights, views and finishes are judged in the room rather than from drawings, and the delivery date, headset and format are fixed in a quote within 12 hours of receiving your plans.

A condominium sales suite with a tower model, finish samples and a buyer seen from behind wearing a VR headset.

First draft

360 panoramas in 3 to 5 business days

Deliverables

Headset builds and 360 panoramas

  • 360 panoramas in 3 to 5 business days

    First draft

  • Headset builds and 360 panoramas

    Deliverables

  • Set in the fixed quote

    Delivery date

  • Two rounds, in a test build

    Revisions

01

What does VR mean in real estate?

In real estate, VR means a buyer wears a headset and walks through a property, usually one not yet built, at true scale. The point is scale: on a screen a 12-foot ceiling and a 9-foot ceiling look much the same, but in a headset a buyer feels the difference, and can stand at the kitchen island and look out of the window they are paying for.

What is a VR house tour?

A VR house tour is a headset walkthrough of a home made from 3D renderings or 360 scans. VR home tours of existing homes are usually camera scans; tours of homes that do not exist yet have to be rendered from the plans, which is the work we do.

02

What do you get with our property VR service?

A property VR order delivers a walkable real-time scene of the home or building, with furniture, materials and lighting, packaged to run on the headsets you use. VR rendering differs from still rendering: a still is calculated once, over minutes, while a headset must draw two views of the scene many times a second, which is real-time 3D rendering. That is why a VR scene is built and lit for speed from the start, and why the deliverables below range from simple look-around panoramas to full free-roam scenes. For buyers who will never put on a headset, the same model can become a 3D walkthrough animation for the website.

Concept work. A walk from the lobby to the apartment, as a buyer sees it in the headset.
VR deliverables
DeliverableMovementRuns on
Rendered 360 panoramaLook around from one fixed pointA headset's 360 photo viewer, a phone or a browser
Panorama tourJump between fixed points with hotspotsA browser, a phone or a headset
VR walkthrough sceneWalk or teleport freely through the spaceThe headset and computer agreed in the quote
Finish switching and interactionsChange finishes, open doors, switch day and nightBuilt into the walkthrough

Why teams send us their drawings

1

Drawn by architects

Plans, sections and finish schedules are read the way they were drawn, so the first draft is close.

2

Priced before we start

A fixed quote within 12 hours of receiving your files. The quote you accept is the one you pay.

3

A clay draft first

Camera angles and massing are agreed on a plain model before materials go on, so the final has no surprises.

4

Yours to use anywhere

Full commercial rights and 4K JPG and PNG files for print, web and listings.

03

Property VR examples

The strip below shows four frames captured from a headset's view: an apartment unit, a residential lobby, a townhouse living room and an office floor. They are concept work made by our team to show what a property VR scene looks like from inside.

Four headset-view frames: a one-bedroom apartment, a green marble lobby, a townhouse living room with a tall window and an office floor.
Concept work. Frames captured from four VR scenes.

04

Who uses VR in real estate?

Developers with sales suites, home builders with design centers and architects in client reviews order VR so buyers can stand inside a space before it exists. VR real estate work pays off where a buyer commits before construction: a condominium sold off-plan, a custom home, a penthouse whose views are the product. Virtual reality real estate scenes sit in the sales suite beside the physical model and the finish samples, and our page on real estate developer marketing shows how they fit with renderings, floor plans and animation.

What clients said about our interior designer's work

  • I sent over our floor plans and a few reference photos, and they took it from there. What stood out was how little back-and-forth we needed. They understood the brief and got most things right on the first attempt. The final images were exactly what our marketing team needed.

    Robert Hayes Β· United States

  • We were struggling to agree on finishes for a client's kitchen renovation. Having the different options rendered made the decision so much easier. It saved us from making what could have been a very expensive mistake. Money well spent.

    Emily Carter Β· United Kingdom

  • Honestly, the first draft wasn't quite what I had pictured. I sent through my comments, and the revised version was spot on. I appreciated that they actually listened rather than rushing through the changes. Happy with how everything turned out.

    Daniel Cooper Β· Australia

05

Architectural VR for design reviews

Architectural VR lets clients and design teams check scale, sightlines and finishes inside the model before construction drawings are final. A ceiling height, a stair width or the view from a desk is easier to judge standing in it than reading it from a section, and a change at design stage costs a fraction of a change on site. For an architect, a VR scene is a review tool first and a marketing tool second.

VR interior design

Interior designers use VR so clients can stand in the room and compare finish options. A client who hesitates between two kitchen schemes can switch between them in the headset rather than imagine them from boards. The same rooms rendered as stills come from our interior 3D rendering services, for the presentation that follows.

The same kitchen from the island in two finishes: white oak and marble on the left, navy cabinets and soapstone on the right.
Concept work. Two finish options compared from the same spot in VR.

06

VR vs 3D virtual tours

A 3D virtual tour runs in a browser and jumps between fixed points, while VR runs in a headset and can allow free movement; most buyers see the tour online and VR in the sales suite. A virtual reality real estate tour gives the stronger sense of space but needs a headset and someone to help the buyer put it on; a browser tour reaches every buyer on their phone. Each 3D home tour we make is built from the same model, so many developers order both.

A VR headset and controllers beside a laptop showing a panorama tour of a bedroom with navigation hotspots.
Concept work. A headset for the sales suite, a browser tour for everyone else.
VR vs browser virtual tours
FactorVRBrowser 3D tour
Where it is seenSales suite, design center, review meetingWebsite, listing, email, social media
EquipmentA headset, and for some scenes a computerAny phone, tablet or laptop
MovementFree walking or teleportingJumps between fixed points
Sense of scaleStrong: the buyer stands in the roomModerate: the buyer looks at a screen
ReachOne buyer at a timeEvery buyer, any time
Best forBuyers committing off-plan in the sales suiteReaching every buyer before a visit

07

What does a VR real estate tour do for your sales?

A VR real estate tour lets a buyer stand inside a unit that has not been built, so the decision to reserve is made on the space itself rather than on a floor plan. In the headset a buyer feels the ceiling height, looks out of the window at the view they are paying for and, where finish switching is built in, swaps the kitchen scheme while standing in the room. A look-around panorama and a free-roam scene do different jobs: a panorama shows one room from one point on any phone, and a walkthrough lets the buyer walk the whole unit.

Property VR options and what each gives buyers
OptionWhat the buyer can doBest for
Rendered 360 panoramaLook around a room from one fixed pointAmenities and rooms shown on the website and in a headset viewer
VR walkthroughWalk or teleport freely through the unitModel units in the sales suite or design center
Finish switching, day and night, other interactionsChange finishes, open doors and see the room at nightBuyers choosing between finish options

An example. A developer orders a VR walkthrough of a model two-bedroom unit for the sales suite, plus 360 panoramas of the lobby, gym, roof terrace and pool deck for the website. Buyers walk the unit in the headset and see the amenities on their phones, all from one model, and the fixed quote lists each scene, each interaction and the headset it is built for. Every service and its rate is listed in our 3D rendering pricing.

08

How long does a property VR project take?

A VR scene's delivery date is set in the fixed quote once plans and finishes are fixed, because the time depends on the size of the space and the interactions you want.

Property VR timeline
StageTime
Fixed quote with delivery dateWithin 12 hours of receiving your files
Rendered 360 panoramas, first draft3 to 5 business days
VR walkthrough sceneDated in the quote

09

What do you need to send us?

Send plans, finishes and a furniture brief, and tell us the headsets and venue.

  1. 01Send plans, elevations or the 3D model.
  2. 02Add the finish schedule and any options buyers can choose.
  3. 03Describe the furniture, or attach a mood board.
  4. 04Name the headsets, and the computer spec at the sales suite if there is one.
  5. 05List the interactions you want, such as switching finishes or opening doors.

10

How do revisions work?

Revisions are reviewed in a test build on your headset, with two rounds included.

  1. 01Walk the test build and check scale, layout and sightlines.
  2. 02Comment on finishes, furniture and lighting.
  3. 03Test every interaction, such as finish switches and doors.
  4. 04Approve the final build for delivery to the sales suite.

11

What file formats do you deliver?

VR is delivered in the format agreed in the quote: a build for a standalone headset, a build for a PC-powered headset, or 360 panoramas for web and headset viewers. We build headset scenes in Unreal Engine 5: scenes come in from 3ds Max and Revit through Datasmith, Lumen lighting keeps them close to our stills, and builds run on Meta Quest and PC VR headsets through OpenXR. Our review of Unreal Engine explains how the engine works for architectural VR.

VR delivery formats
FormatDevice
Standalone headset buildA headset that runs without a computer
PC VR buildA headset tethered to a computer with a capable graphics card
360 panoramas as JPGHeadset photo viewers, phones and browsers

12

Is this the same as 'virtual real estate'?

No: 'virtual real estate' also means buying land in online worlds, and this page is about VR walkthroughs of real buildings. Everything we build in VR is a property that is being designed or sold in the physical world.

Questions

Which headsets do you support?

Tell us the headsets you use, or plan to buy, in the brief, and the fixed quote names the headset and the build we deliver for it. If you have not chosen one, we say what the scene needs before you buy.

Can buyers change finishes in VR?

Yes. Finish switching can be built into a walkthrough scene, so a buyer can swap the kitchen or flooring options while standing in the room. Each switch is listed in the fixed quote.

Can we use the VR model for other images?

Yes. The model we build for VR can also produce stills, panoramas and animation, so later images do not start from scratch.

Get a quote for property VR

Send the brief and files through the form and we reply with a fixed quote within 12 hours of receiving them. We are a 3D visualization company working remotely for developers, builders and architects in the US and worldwide, and the people modeling your project have designed buildings themselves.